![]() 3d max 9.0 free#The free Plant Models Vol 60 collection comprises 15 temperate and semiarid plant species, including broad-leaved trees, shrubs, herbaceous plants and grasses. 3d max 9.0 download#Maxtree has made 90 of its 3D plant models available to download for free. Stay tuned for the "Black Friday Sale" /bdxPKIHFO7 (Some from other collections free samples) If you have any issues with importing some models: ensure that you have the latest FBX plugin installed from Autodesk website or revert to FBX 2012.Plant Models Vol 60 is Free to download and use. Alternate Material setup for Lightmapping in 3ds Max, using multi/sub object material Troubleshooting However, if faces in your model use different sub-material IDs, this will result in multiple materials being imported, which is not optimal for performance. Note that if object uses a Shell material type, then current Autodesk’s FBX exporter will not export UVs correctly.Īlternatively, you can use Multi/Sub Object material type and setup two sub-materials, using the main texture and the lightmap in their diffuse map slots, like shown below. For both UV sets to come through properly, the material in 3ds Max has to be Standard and both Diffuse (for main texture) and Self-Illumination (for lightmap) map slots have to be set up: Material setup for Lightmapping in 3ds Max, using self-illumination map Usually one UV set is used for main texture and/or normal maps, and another UV set is used for the lightmap texture. Note that Unity has built-in lightmapper, but you might prefer using 3dsmax if that fits your workflow better.
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